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Author Topic: SWGEmu UI Mod.  (Read 1759 times)
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Anach
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« on: May 08, 2013, 04:33:23 AM »

This forum was looking a bit empty. Had these sitting around for a while, so thought I'd post it.

Code:
Anach's UI Tweaks
Modification for SWGEmu
by Anach
Web  http //www.anach.tk
Readme Updated: 10th August 2009
------------------------------------------------------------------------

TABLE OF CONTENTS
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I. INTRODUCTION
II. INSTALLATION
III. UNINSTALLATION
IV. VERSION HISTORY
V. KNOWN ISSUES
VI. MISCELLANEOUS
VII. TROUBLESHOOTING
VIII. Credits

========================================================================
I. INTRODUCTION
========================================================================

The intention of this mod is to improve upon the
SWGEmu Client GUI.


========================================================================
II. INSTALLATION
========================================================================

Unzip/unrar to your SWGEmu folder, while maintaining folder names.

Note  This mod will put folders with some files in the game directory
that will be used instead of the files in the game. No actual SWG game
files will be overwritten. You can run part of the files or all of
them at once for the full experience. Feel free to simply rename or
delete the files you do not wish to use from the appropriate folder of
your SWG directory.

========================================================================
III. UNINSTALLATION
========================================================================

To uninstall the mod, simply delete the ui files from your SWGEmu game
directory.

========================================================================
IV. VERSION HISTORY
========================================================================

(Always remove old version before installing new)

*see Changelog_UI.txt for previous version history*

========================================================================
V. KNOWN ISSUES
========================================================================

- None


========================================================================
VI. MISCELLANEOUS
========================================================================


------------------------------------------------------------------------
                        Custom UI Colour Palettes
------------------------------------------------------------------------

custom UI palettes now have their own separate files for ground and
space. This should make it much easier to add new colour palettes
without it breaking the UI with every update.

Currently the included palette files do not contain any custom palettes,
but have been included to allow other people to create their own, or
use external palette mods such as Caveman's "GUI Compilation" without it
interferring with the UI mod.

For ground palettes "ui_palette_ground.inc"
For Space Palettes "ui_palette_space.inc"

Thes files are located in the "UI" folder. For basic instructions on
using these files, please check the "Custom_palettes.txt" located in the
"SWGEmu\Docs" folder.

Caveman's Palettes are availble from Modsource.
http://forum.modsource.org/index.php?board=3.0

Hope you enjoy the UI.


-Anach

========================================================================
VII. TROUBLESHOOTING
========================================================================

If you have any issues when launching SWGEmu. First do a "full scan" and
make sure you have removed any previous mods before updating, if this
doesnt work, I suggest a deletion of the numbered .uis files from your
SWGEmu/Profiles/User/Server/ folder. This will unfortunately reset your
HUD and Toolbar, but overcome any configuration problems related to
the old ui mods.

========================================================================
VII. CREDITS
========================================================================

Thanks go out to all the modders & bug testers out there that have
actively or passively contributed to this mod!

------------------------------------------------------------------------

DISCLAIMER
¯¯¯¯¯¯¯¯¯¯
The author(s) of these files do not accept any responsibility for
anything related to them. Use at your own risk!

Please ask the respective author(s) for permission if you want to use
these files for anything else. Please do not repackage these files.

* Anachs_SWGEmu_UI_Tweaks_v1.0.zip (181.55 KB - downloaded 148 times.)
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Anach
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« Reply #1 on: May 08, 2013, 04:33:53 AM »

Code:
VERSION HISTORY
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
(IMPORTANT: remove old version before installing new)

1.0 10th August 2009
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
MISC
+ Increased size of avatar selection window.
+ doubled default size of combat queue window.
+ added 25% smaller cursors.
+ Added custom palette files for adding custom colour schemes.

I haven't tested the latest custom palette files from ILM or Caveman, but once I do, I'll upload an SWGEmu specific version.
« Last Edit: May 08, 2013, 04:39:55 AM by Anach » Logged
Caveman
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« Reply #2 on: May 15, 2013, 07:06:50 PM »

Nice one, my friend. It's good to see that you're still on it. Smiley
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Anach
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Posts: 50015



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« Reply #3 on: May 15, 2013, 07:10:52 PM »

Well sporadically. Can't believe it been 4 years since I made this UI mod. Got married two months later, which explains where the time went Tongue
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